There's alot of goodness in the latest update from Mark Jacobs, these items immediately caught my eye:BW/Sorcs will have their crit chance lowered for combustion.
For our healers, we are looking at making the following changes:
Ranged Healers
Long Cast Big heals go from 3s cast to 2.5s cast
Interrupt / setback value on long heals is reduced by 50%
Melee Healers
Divine Strike and Rend soul will now heal for 350% damage dealt instead of 250%
Of course, nothing is final and this info could change again:
The changes here are still part of an ongoing process of evaluation and reevaluation of 1.0.5. Nothing is final and until the PTS is up and running and 1.0.5 goes through the ringer, will it even be close to final. So please, when the PTS goes up let us know what you think through feedback here and in the game.
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3 comments:
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rpthatway
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November 7, 2008 7:36 PM
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arbitrary
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November 8, 2008 1:12 AM
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Humus
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November 10, 2008 12:52 AM
blog comments powered by DisqusWOW. I approve. 2.5 seconds is quite nice. That means a rune priest with rune of speed goes down to 1.875 sec (1.9?) instead of the usual 2.25. This makes the Rune of Rejuvination is FAR more viable to use than before. Having a massive cost 1 second heal with a 1.5 global, and your second option being 1.9/2.5. Quite a viable alternative!!
Basically, I'm stoked. Maybe healing in tier 4 wont be so horrific anymore. Naaaah, who am I kidding?
Sounds good to me, but awaiting what we actually get after the test server
The WP ability he is talking about is called Divine Assault !!!!
Not Divine Strike ! !
You got to feel loved when the game's creators can't remember the name of a bread and butter ability ><